The Evolution of Telltale

I hate to say it, but we may be at that point of having too much of a good thing. While Telltale reinvented themselves with The Walking Dead, followed by The Wolf Among Us, is it nearing time for Telltale to evolve as a studio once again?

Prior to those titles, the company's fan base was experiencing fatigue with their releases. While entirely well-made games, Sam and Max, Wallace and Gromit, and Back To The Future all but wore out their welcomes by the time they were wrapping up (the less said about Jurassic Park the better). The first episode of Walking Dead, while not perfect, felt like a breath of fresh air for the company, and fans new and old certainly did respond positively.


But that was over two years ago. These days, the general sentiment is that there's a bit of fatigue setting in with Wolf and TWD Season 2. Wolf recently wrapped, and TWD doesn't have long to go.

This may be a natural point to do some serious reevaluating for the company, and figure out a new way to step things up moving forward. While sales are certainly holding strong, I have a feeling that by the time their GOT venture and Tales From The Borderlands wraps, fans will be demanding something new.


And what better time than the still-recent launch of the new consoles? New consoles mean more power to work with, and a consumer base hungry (some would argue starved) for new content. Now may be the best opportunity for Telltale to cement their position in the industry not only as solid storytellers, but innovators as well.

Mike Murphy
Mike Murphy

Contributing Writer
Date: 07/23/2014

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