The internet is in an uproar. The ramble rousing has commenced. Can you hear the people sing? Sorry, they aren't singing. Rather, they're tweeting in frustration over Dragon Age: Inquisition. Apparently, people forgot that, despite being developed by BioWare, Dragon Age: Inquisition is an EA game. And EA, being ever so money hungry, likes to shove microtransactions into every possible game. See where I'm going with this?
In case you haven't, let's spell it out. Dragon Age: Inquisition has microtransactions. They tie into the game's cooperative, online multiplayer mode. Let me elaborate. These microtransactions are optional, as everything in the multiplayer mode can be earned via hard work, elbow grease, and dungeon grinding. The items that could be purchased with "platinum" could be bought with gold coins as well. Also, the online multiplayer itself is completely optional, and doesn't touch the main game.
Despite the fact that paying-to-play is completely optional and unnecessary, the experience is co-op so you won't pay-to-screw-everyone-else-over, and it has no effect on the solo campaign, many are freaking out about this Dragon Age: Inquisition revelation. It's ridiculous, because the proper response is, "Of course this would happen."
Look at EA's track record! The inclusion of microtransaction in console games isn't a new concept for the company! Don't be so shocked. Both Mass Effect 3 and Dead Space 3 offered microtransactions, and in both cases they were optional. Fans didn't have to pay real money to unlock or do things. The microtransactions were there for people who wanted to save time and didn't mind paying a few dollars.
In fact, every Dragon Age: Inquisition buyer who had even a passing interest in Mass Effect 3 should have seen this coming. The idea is practically identical. In each case, there's an online multiplayer that's a cooperative endeavor. Though the genre differs, the idea of working to acquire loot with a group remains. Of course Dragon Age: Inquisition would also have microtransactions to give access to things earlier.
Plus, this is EA. Profiteering is one of this company's most basic tenets. If there's a way to make extra money off of content that probably could have been included for free, or is already available for free but takes effort to earn ordinarily, EA is on it. The company is going to make $1 billion on DLC by the time 2014 ends. Whenever an EA game is announced, people should know that DLC, microtransactions, and perhaps even expansion packs will be part of the package.
Is the constant inclusion of microtransactions in games that don't need them discouraging? Of course it is. Dragon Age: Inquisition didn't need to have them shoehorned into the game. In fact, you could even argue that it didn't need multiplayer stuffed in at all. But the fact is that this is an EA title. Feel free to be upset when it happens, but don't be shocked or surprised. You're smarter than that.