Monster Hunter is a series that has exploded in popularity in recent years. We went from maybe, possibly, perhaps getting the PlayStation 2 and PlayStation Portable installments if we were lucky to each entry being treated like a major event. It is all thanks to Monster Hunter: World’s success and tweaking of the formula. For as good as that particular installment is, though, could Monster Hunter Generations Ultimate’s worldwide launch end up becoming just as defining a moment? It might end up being one of the best, if not the best, opportunities for players.
First, what is Monster Hunter Generations Ultimate? That name sounds familiar, right? Basically, this is an upgraded version of Monster Hunter Generations, which was released outside of Japan in 2016 on the 3DS. That was one of the best portable entries in the series. It was known for adding in Hunter Styles, which let you alter your character’s role and gameplay beyond choosing weapons. It let people play as Palicos in a Prowler mode. It introduced Deviant variants of monsters that were stronger and had different attack patterns than their normal counterparts. Not to mention all weapons were available, a Fated Four collection of new monsters appeared, and Nargacuga was heralded as one of the most notable foes to face. It also used deliveries and the Prowler mode to help cut back on grinding.
Monster Hunter Generations Ultimate takes all of that and builds on it. It gives people more. Liked how it looked, but wish it were prettier? The Switch version is in HD and has some definite touch ups. Where the tons of monsters already available not enough? This adds Deviant variants of the Fated Four and other creatures, brings back characters like Barroth and adds the intimidating Valstrax and Ahtal-Ka. Were the four Hunter Styles too limiting? Alchemy and Valor roles bring the count up to six. So right off of the bat, we have one of the best games in the series that is being made even bigger and better. That is huge.
Second, this is the first Monster Hunter on a new Nintendo platform. While Monster Hunter: World is the new hotness and multiplatform, Monster Hunter Tri was on the Wii and Monster Hunter 4 was on the 3DS. Between 2010 and 2016, it really felt like Capcom cared about the 3DS, Wii, and Wii U. I mean, the company ignored the PlayStation Vita completely. Monster Hunter Generations Ultimate marks not only a return to Nintendo (like it ever left), but the first entry on the Switch worldwide.
Most importantly, this new Monster Hunter will offer something Monster Hunter: World can’t: portability. People have the option of staying at home or going out somewhere to play. The quests are broken up in a way where you play for around a half hour, then have the option of doing something else. There is no open world portion to it. But, this means you can play with three other people in the same space, talking to each other as you fight. You could hunt on the go, keeping yourself occupied on a plane or train. There is a freedom that will come with the Switch version, and it is arriving at time when people can appreciate it.
Monster Hunter has become a big deal. This series went from something very niche to a franchise that has become appreciated for what it is and hailed as one of the best AAA companies has to offer. Monster Hunter: World did wonders for the series, as far as making it accessible and getting its name out there. Perhaps Monster Hunter Generations Ultimate will be the game to make the core experience appreciated by the whole world.